Ershov-Jiganchine, 1996, White to move
What does this position have to do with the subject? Please bear with me for a minute. Today I was going through my REALLY old chess games, the ones that I never entered into a computer (because I did not have one at the time), curious to see the quality of my games when I was 13-14 years old. I had the “first rank” in Russian classification which is supposed to equal 1900 ELO. Next is KMS, which corresponds to being an expert. I must say the types of mistakes I was making are the kind of slips I expect a 1900 player to make. This position is a good example of the kinds of things that my opponents and myself would miss. In the game White played 37. Rd8? and the game was quickly drawn. A simple 37. Rb7! instead leads to a huge advantage. Doubling rooks on the 7th rank in 4-rook endgames is deadly! If you go through a game with the engine running in the background, the monster would scream at you 37. Rb7 +-. (e.g. 37. Rb7 Kh8 38. Rdd7 Rg8 39. a5 +-) Without a computer - to find an obvious move like this in post-mortem, without knowing that this is a typical idea, you’d have to either show the whole game to a chess coach, or spend hours yourself analysing every move. As a result – I missed the chance to learn from a very instructive exchange of mistakes. Today – I can spot a mistake like this fairly easily (any exchange of pieces is potentially a critical moment in a game), but at the time – I never did look back to move 37 of that game.
Another thing that struck me – theory in our games ended at around move 5, and we`d be playing on our own (kind of a good thing). I had few opening books at the time, and if my opponent played a move that was not mentioned anywhere, even after the game I had no clue whether “the novelty” was good or bad.
To summarize - computers have changed the rules of the game (and how you study it) in roughly the following ways, making it both easier and harder to study chess
- You no longer need a coach to spot your mistakes – the engine can tell you of all the critical points in your game – just look at the evaluation graph
- The tools make it much easier to analyse your own games, as you can get to any position within seconds, correct analysis on the fly and so on. Before – setting up the board and looking at the rook endgame involved 10 minutes of shuffling pieces around just to get there …
- Every idiotic opening move you or your opponent can possibly play has been played before. It`s all the matter of how much can fit into your memory
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