An unexamined life is not worth living.

Showing posts with label Time Controls - Standard. Show all posts
Showing posts with label Time Controls - Standard. Show all posts

Friday, April 1, 2016

Finding The Winning Attacking Idea

In the following game, I could only find a draw in a position where a computer discovered that White was completely winning. Would you be able to figure out how to develop the initiative?
Jiganchine, Roman    --    Cao, Jason
BC ch 99th   2014.10.13     1/2-1/2     B92


127 White to move
38. Qh8+ 
( Instead correct was 38. Rd6+! f6 ( 38. ... Kh7 39. Qf5+ Kg7 40. Qg4 +- ) 39. Qf5 +- Bh4 40. Qf4+ Bg5 41. Qf3   128  surprisingly White's threats of Rd6-d8-h8 are completely dominating... )
38. ... Kg6 39. Qg8+ Kh6 40. Qh8+ Kg6 41. Qg8+ 1/2-1/2

Sunday, October 18, 2015

Faulting Thinking - the Need to Consider All candidate Moves






Often a move that attacks a pawn, or encourages exchanges is the first one that comes to mind. In the following game - Black needed to consider all candidate moves and not go for the most straightforward one.
Tang, Edward    --    Jiganchine, Roman
Keres mem 39th   2014.05.19     1/2-1/2     D27

122 Black to move.

30. ... Bd5
( 30. ... Bc6! -/+ left black with all advantages of his position )
31. Bxd5 Rxd5 32. Nb3 e5 33. dxe5 Nxe5 34. f4 Nc4 35. Ra1 Rd3 36. Nc5 Rxa3 37. Rxa3 Nxa3 38. Nxa6 Nc4 39. Nc7 Nxa5 1/2-1/2

Sunday, October 4, 2015

Finding The Correct Positional plan - The Problem with Advancing Pawns

The downside of advancing pawns is that they cannot go back. If that means that an important rank is restricted for heavy pieces - an innocent pawn push can be a crucial mistake.
Jiganchine, Roman    --    Wu, Howard
BC ch 99th   2014.10.10     1/2-1/2     B67

 
123 White to move

22. f4?!
This is a positional mistake after which White is struggling to come up with a helpful plan.
( 22. c3 would have kept better control over dark squares while keeping options open. )
22. ... g6 23. Qf2 Kd7 24. Rhf1 Kc7 25. g3 Kb8 26. Qd4 b4 27. Rd2 Rhc8 1/2-1/2


Saturday, September 26, 2015

Missing the Obvious - Creating Passed Pawns in the Endgame

The following game illustrates how sometimes a player can fail to apply even the well known concepts if the situation on the board is obscuring them a little bit.

Lai, Peter    --    Jiganchine, Roman
Langley Open   2012.09.03     1/2-1/2     D27

1. d4 d5 2. c4 dxc4 3. Nf3 Nf6 4. e3 e6 5. Bxc4 c5 6. O-O a6 7. a4 Nc6 8. Nc3 Be7 9. Qe2 cxd4 10. Rd1 O-O 11. exd4 Nd5 12. Bd3 Re8 13. Ne5 Nxe5 14. dxe5 Qa5 15. Ne4 Bd7 16. Bg5 Bxg5 17. Nxg5 h6 18. Bh7+ Kf8 19. Nf3 Bc6 20. Be4 Rad8 21. Qe1 Qxe1+ 22. Nxe1 Nb4 23. Bxc6 Nxc6 24. f4 Rd4 25. Rxd4 Nxd4 26. Kf2 Rc8 27. Ra3 Ke7 28. Rc3 Rxc3 29. bxc3 Nb3 30. Nd3 Kd7 31. Ke3 Kc6 32. Ke4 g6 33. Nb2
120 Black to move

33. ... Kc5
 33. ... b5 34. axb5+ Kxb5  was an obvious way of trying to obtain a distant passed pawn in the knight endgame.
121 Black has a nearly decisive advantage here because the 'a' pawn is hard for White to deal with.

34. Kd3 Na5 35. g3 h5 36. h3 Nc6 37. Nc4 b5 38. axb5 axb5 39. Nd6 Nd8 40. Ne4+ Kd5 41. Ng5 Kc5 42. g4 hxg4 43. hxg4 Kd5 44. Ne4 1/2-1/2


Sunday, September 7, 2014

Knight Endgame Lesson - Back to the Basics

Reviewing your games with a strong human player is the best way to get a “second opinion” about your chess skills, much better than doing it with a computer engine. Here is one example that was shown to me, that illustrates the power of basic strategic components such as distant passed pawn in knight endgames.

Lai – Jiganchine, 2012
image Black to move. Find the best move/plan (feel free to post it in the comments section).
Hint: Black wants to a create a passed ‘a’ pawn.

Sunday, August 31, 2014

Endgame Lesson–Bishops of Opposite Color

Cheng – Jiganchine, 2013 (analysis)
image Black to move. Find the best move/plan (feel free to post it in the comments section).
Hint: Black wants to a create a pair of connected passed pawns, such that they would be impossible to blockade with the white king and bishop.

Sunday, June 8, 2014

Sunday, May 11, 2014

Fighting for initiative - Multi-Purpose Move

Cabanas – Jiganchine, 2000
image White to Move
Find the strongest move, that serves multiple purposes:

  1. Helps to transfer the White queen to the 'h' file
  2. Threatens to open up the center
  3. Threatens to support the g6 pawn with other pawns.

For the solution - watch the video.

Friday, September 21, 2012

Effeciently Using Clock Time in a Chess Game

In order to improve my time management - I keep track of time I spend on every move during tournament games. Those get scribbled into score sheets by hand and then I enter them into the database by hand together with the moves themselves.

image

Do I ever look at them again? Not very often until now – having discovered how handy it is to look at this data in SCID score graph, so after converting values into the graph-friendly format, I can see my remaining time visually – from 100 minutes remaining on the clock to 0. I can see that my time took a drive on move 13 or so in a recent game I played.
 image

Clicking on the dot on the graph – I can recall that I was trying to spend some time out of the opening – trying to find a plan, before playing 14… Qe7. Was it justified? Looking at the graph above – probably not.

image

Tuesday, July 17, 2012

Canadian Chess Open 2012 - Lessons Learned

After a (very) long break, I played in a major swiss chess tournament – Canadian Chess Open 2012 in Victoria. I scored only 50%, which is not too great given that all of my opponents were rated lower than myself. Nonetheless, I truly enjoyed playing after such a long break. Here is what I re-learned about competitive chess yet again:

  1. Studying chess at home cannot replace regular tournament practice. Practical chess strength needs constant feeding by playing in tournaments
  2. Opening preparation in large Swiss Events plays a major role. Everyone does it these days! Catch opponent unaware is more important than finding a hole in their old repertoire (they will play something new to surprise you anyway, so you should not expect them to walk the same path as in previous games). This was often an issue for me, where in 3-4 games my opponents served me with opening surprises, or simply remembered established theory better than I did
  3. Opening repertoire must allow for variety, both to avoid getting surprised, and also to be more flexible and work around opponent’s weak spots
  4. Getting enough sleep, food, fresh air before the games is quite essential for maintaining concentration during the games
  5. The tension of a big slow time controls event cannot be compared to a blitz game online, and not even to an unrated rapid one-day Sunday tournament
  6. Modern time controls don’t allow you to get flagged due to increments, but you only have a chance to think deep a couple of times during the game – choose those moments wisely. Ideally you don’t have to take those deep thinking sessions right out of the opening
  7. Many players avoid mainline theory in favour of choosing lines that they are familiar with. Here is what those guys played against me in this tournament:
    As White:
    1.e4 c5 2. Nf3 Nc6 3. d3
    1.f4
    1.g3
    As Black: 1. e4 b6
  8. There are a lot of young chess players in BC who need to be watched out for!
  9. One can lose a lot of rating points in a tournament, and still enjoy the experience!
  10. Victoria chess organizers take running events very seriously, and want to create the best environment for competitive chess

Friday, May 11, 2012

Chess Improvement - Looking for Mistakes in a Won Game

Just because you won the chess game, it does not mean you played extremely well throughout all the phases game. Won games should still be analyzed thoroughly since, some such games contain even more instructive moments than games we lost. Here is an example of my own old game where I made several mistakes while converting the advantage.

Sunday, February 12, 2012

Chess Psychology - Prematurely Agreeing to a Draw

Jiganchine – Degtiarev, 1996

image White to play.

Since I was not sure what I was supposed to do here, in this position I played 18. Ke2 and offered a draw, which was accepted.

Agreeing to a draw prematurely was a sin I was suffering from a lot during most of my years as an active chess player, especially in Junior tournaments back in Russia. How to do you assess the above position? I had just missed a winning line a few moves ago, and was disappointed by that. But looking at the position today, White still has several advantages:

  • most importantly – White has extra space
  • pawn tension on kingside is in his favour
  • Black pieces on the kingside are dramatically tied up

Ironically, even today I did not think of it way it until I realized that a computer engine evaluates a position as +- without giving any direct winning ideas. I think White should:

  • manoeuvre to improve placement of his pieces
  • d5 is a potential weakness in Black’s camp
  • prepare for either opening of the ‘h’ file, or opening the queenside with b2-b4 at the right moment
  • transfer rooks and other pieces to wherever the play opens up. This transfer of pieces from one side of the board is what will give White and advantage since his pieces are more mobile than Black’s

I moved the pieces around, and arrived at this sample position:

image White to move – b2-b4 opens up the game to White’s advantage in what is still a complicated position. If ‘b’ file opens up – White will be quick to double his rooks on it, and Black’s rooks will have a hard time defending ‘b7’.

In short, nothing is really indicating a draw here, White can play for a win without significant risk. Offering a draw can be explained by a combination of factors:

  • chess factors lack of understanding how White can play for a win
  • psychological disappointment after immediate break with h2-h4 failed to win
  • outside influence – I was a tired kid, playing a game in the evening on the weekday after school

Tuesday, December 27, 2011

King Race in Pawn Endgame

This endgame occurred in my game almost 15 years ago.

Jiganchine – Verkhovskaya, Alushta 1997

image Black to move.

There are two legitimate questions associated with this position:

  1. What move should Black play?
  2. With best play from both sides, how should the game end?

Hint: Black stands no chance in the king race, so he must play correctly with his pawns!

Tuesday, February 22, 2011

Sacrificing a Pawn for Having ‘No Bad Pieces’ – Marshall Gambit

My only tournament game against a grandmaster was played in 2004, during Canadian Closed Championship in Toronto. In the first round I got this position as Black against Kevin Spraggett, after the slightly unusual opening moves: 1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 b5 5. Bb3 Na5 6. O-O Bb7 7. Nxe5 Nxb3 8.axb3 Nf6 9. Re1 Be7 10. d3 d5 11. exd5 Nxd5

image White to move. Is Black’s compensation sufficient?
In my preparation, I had analysed forcing moves like 12. Qf3 and 12. Qh5. The grandmaster thought for a little bit, and played the simple 12. d3-d4. He won fairly easily after I made a judgement/tactical error at some point and my compensation went astray (I ended up down a pawn, with a bad bishop to boot). After the game he made a comment that made an impression on me; it was along the lines of “This gambit looks reasonable, Black has no bad pieces and it will be very hard for White to win. It can be a 100 moves game”. He also mentioned that similar gambits were appearing in other lines of the Spanish around the same time. I was, of course, thrilled not only to have played a game against a famous player, but also to be a given a free lecture afterwards.

image  Kevin Spraggett, photo by Federació d'Escacs Valls d'Andorra

There was a lot of truth to the Grandmaster’s observations. Not surprisingly, one of the recently popular lines of the Marshall Gambit carries strong resemblance with my home grown gambit (it was really invented by my coach back in Russia who strongly believed in Black’s solid compensation in the form of two bishops and sound structure).

1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6. Re1 b5 7. Bb3 O-O 8. h3 Bb7 9. d3 d5 10. exd5 Nxd5 11. Nxe5 Nd4 12. Nc3 Nxb3 13. axb3

image Black to move. Two bishops and better pawn structure provide Black with compensation that grandmasters have been willing to bet on. Below is a sample game where Black’s initiative got out of hand. The two diagrams have only slight differences (the Marshall Gambit version is better for Black since he already castled and White committed to a relatively useless h2-h3 – maybe this tempo makes all the difference?). John Watson’s Mastering Chess Openings is full of such examples, where a healthy opening strategy appears in similar variations, benefiting a player with a rich opening repertoire.

Monday, October 18, 2010

Chess Endgames – Passed Pawns Must Be Pushed

Passed pawns in the endgame are more powerful than in the middlegame. With few pieces left on the board, they can be supported by their own king and tie up entire opponent’s army. As usual, it takes a bit of experience to sense that a pawn is especially dangerous in a given situation. Feel free to skip to the last diagram in this post to see the full power of passed pawns.

Jiganchine – Black, BC – Washington scholastic match, 1999

image Black to move.

My opponent did not find anything better than repeat the position after 41… Kf6 42. Rb6+ Kf5 43. Rb7 Kg6 44. Rb6+ Kg5 45. Rb7 Kf6 1/2-1/2
At the time I took it for granted that rook endgame with minimal material advantage ended as a draw. However, looking at this position with the fresh eye, draws attention to the fact that White’s king is very badly placed. It is completely cut off from the center of the board, so Black should take advantage of it: 41… d4!

image  On top of White’s king being badly placed, Black king protects the squares on the ‘d’ file from the White rook, so White has great difficulties stopping this pawn. I analyzed two options – both are losing for White.

a) 42. Rxg7 d3 43. Rg8 Kd5 44. Rd8+ Kc4 45. Rd7 Kc3 46. Rc7+ Kd4 47.Rxh7 d2 48. Rd7+ Ke3 49. h4 Ra4

image Black is winning: the White king is cut off along 4th rank,White has to sacrifice the rook for 'd' pawn

trying to stop the pawn immediately does not help either:
b) 42. Rb8 d3 43.Rd8 d2 44. h4 h5 

image White is in some kind of amazing zugzwang. Either his king has to leave the ‘g’ file, making e5-e4 break possible, or the rook has to go to d3, which turns out also problematic.
45. Kh2 e4! 46. fxe4 Ke5 47. Kg3 Kxe4 –+ Black king advances to support the pawn
45. Kf2? d1=Q+
45. Rd3 This is the only square for the rook on the ‘d’ file, but here comes: 45… e4!! 46. fxe4 Ra3!!

image Black wins as he is going to get a new queen. The triumph of the passed pawn!

Why did my opponent not consider this advance of the pawn, and why did I overlook it in whatever analysis I did after the game? The power of material must be so strong in player’s heads, that giving up even a pawn often does not occur to many players.

Saturday, October 16, 2010

Chess Endgames - Keeping the Rook Active

The major rule of rook endgames is that you should keep your rook active. When you look at a given position - usually it is obvious whether or not your rook is active However, sensing the moment and finding the tactical opportunity for activating the rook actually requires a bit of experience and judgement. An important corollary of the above rule is that you should also try to keep your opponent’s rook passive.

What does it mean for a rook to be active?
1) it attacks opponents’s pawns and protects its own
2) it can attack or cut off opponent’s king
3) it has freedom for manoeuvre, so zugzwang is never a problem
3) if there are vital open files or ranks  - it controls one of them

To be a bit more specific - here is an example from a report I wrote for a Canadian Chess magazine a few years ago:
Juma - Kazakevich, Canadian Junior Championship, 2004
image Black to move.

GAME CONTINUATION: In the game Black played 32….Kg7?  Centralizing the king cannot be wrong, it can only be untimely. White responded with 32. a4! and the game was agreed drawn a few moves later in this position:

image Black can’t make any progress. His rook is slightly more active, but there is no zugzwang in sight. The extra doubled 'f' pawn has lost most of its value, and bringing the Black king to the queenside would cost the kingside pawns.

CORRECT CONTINUATION: Much better was 32... Rc3! 33. f4 Ra3
image 
The Black rook attacks both the a2 pawn and the g3 pawn. In the game it could only attack one of them at the same time. Such placement of a rook, which makes sure the 'a2' pawn does not move, is standard for rook endings (check out Rubinstein-Lasker, 1909, if you have not seen it). My analysis gave Black a win in all lines, but over the board it is enough to find the continuation that gives best winning chances, and that would be this line. Eventually we could come down to the position like this:

image White to move. He is in zugzwang, since his rook has no moves, so he is likely going to lose as Black king threatens to invade on g4.

Why bring up this old dusty game on which I already wrote something long time ago anyway? Well, it only today occurred to me that history repeated itself in my own game, and I also failed to keep my rook active in a pretty similar situation. This game was played even earlier, but I did not analyse it seriously until last year.

Nathani – Jiganchine, BC Junior Championship, 2001

image Black to move.
GAME CONTINUATION: I decided to play “safe”, keep as many pawns on the board as possible, and gave up the advantage by misplacing my rook:
27… Rb7? 28. Ra6 Rc7.
image Black’s rook is passive, an extra pawn does not mean much here, the game should be drawn.
CORRECT CONTINUATION
: Instead I had a much better option that would have kept my rook active:
27... Rb5! 28.Rxa7 Rxe5 29. Kg3 Rc5 30. Ra2 Ke7
image 
Black is up a pawn, and has a more active rook. Stronger players can correct me, but this is a lot likely to be winning than the position that I got in the game.

Saturday, September 25, 2010

Memorizing Chess Openings

During Canadian Chess Championship in 2002, I had a pretty odd incident related to memorizing opening variations. In round 4 game I forgot my preparation literally on the next move after we entered the line I had prepared. I lost that game without putting up much resistance. In round 8 game, however, I without any particular effort played to 33rd move from my opening preparation and got a winning position, later managing to convert my advantage. How could this have possibly happened to the same player, in the same tournament?

In reality both examples had little to do with my memory being bad on one day, and good on another, but rather with how familiar I was with the ideas of each line. The line I chose in round 4 was prepared for that particular game; it was a suspicious sideline, and Black had to play carefully after violating some basic opening principles. Round 8, on the other hand, followed a line that I had played a lot with both colours in the past, and before the game I simply refreshed my memory and looked up the particulars. That being said, my round 8 opponent had also been well familiar with that line; he lost partially because he had been anticipating me to play other lines, and did not refresh this particular variation in his mind before our game. Below are the actual examples.

Glinert – Jiganchine, Richmond, 2002, Round 4 (Replay the game in the viewer, or watch a youtube video with full analysis)
image
Black to move
In the Panov attack, Black ventured with a very rare Qa8 and Rd8, to which White responded in a logical way with Bd2 and Ne5. I had planned to play along Krogius,N-Kortchnoi,V/Tbilisi 1966 where Kortchnoi continued with 12… Nf6, defending his kingside, and opening up the d file. I had been looking at that game several hours before the clocks were started! Instead I played 12… Nxe5?!, and lost because of difficulties getting Bc8 into the game.

Jiganchine – Sokourinski, Richmond 2002, Round 8 (Replay the fully annotated game)
image  White to move
We are in the end of a somewhat forced opening/endgame variation – also in the Panov attack. Black had just finally regained a pawn with 32… Kxf3?!, but the cost is too high: his king is cut-off, and White threatens to transfer the king to d4. With the prepared (just before the game) 33. b4! White frees up the king from guarding b2, and has excellent chances to win the game.

I’d also summarize as to main reasons I think chess players have a hard time forgetting their chess openings (I am sure you can think up a few more)

  1. Not familiarizing themselves with ideas, but rather trying to remember individual moves – that just never works, at least not for me!
  2. Getting confused by move orders. You can even remember the ideas, but playing them in a wrong order is pretty common
  3. Confusing similar variations. Often I remember that a particular move has to be played, but it actually applies to a different position with similar characteristics
  4. A non-forced nature of the opening. Glinert-Jiganchine is a concrete position, but the threats have not materialized just yet.
  5. Broad variety of options. In Jiganchine-Sokourinski, we got to move 33 by grabbing each other’s pawns and pieces pretty much non-stop along a narrow path. It is way harder to remember the correct path when the lines branch off in various directions

Monday, August 2, 2010

Bluff in chess - refuting opponent’s opening play

When your opponent is playing the opening of a chess game almost without thinking, it is hard to imagine that he is making severe blunders and that his play should be refuted. Most likely everything had been checked on a computer and has been played before either by him, or by other players in the database. But here is an example where my opponent “was just playing too fast”. I think after playing 2 games a day for 4 days in a row, he simply did not want to spend too long on this last round game.

Jiganchine – McLaren, BC Championship, 2008

image White to move. Find the most promising continuation.s

Black has been playing very fast so far in this tournament game, and even though I was pleased with having a centralized knight on e4, I did not look too far for a tactical refutation as well. Yet after 17. Nd6! Qc7 (I was incorrectly concerned about 17… e4, but that is just wasting time since the knight wants to come to g5 anyway) 18. Nfg5 Nd8 Qe1!? – Black’s position has too many weaknesses, and White is going to win at least a pawn – Black can’t guard the e5 pawn, while also trying to cover up f7. Black’s pieces are also too passive to provide any real compensation for it.

image Black to move. White is practically winning

Instead I wanted to keep a positional advantage and blockade on e4, and lost all of my advantage after 17 Nfg5? Nxe4 18. Nxe4 f3! with unclear position. The game ended well for me, but this was definitely a mistake on my part early out of the opening. Had my opponent been making his moves a bit slower, I would actually try to play more aggressively. Instead, I wanted to play solid moves and just blockade e4,which gave me nothing special. So in that sense, his “bluff” actually worked quite well for him! I go over the entire game in this video.

Saturday, July 24, 2010

Feeling critical moments in a chess game

One important skill for a chess player is to feel the moment in a game when you really have to think hard and an make an important decision or two. How well do you sense such critical situations? In analysis, you or your engine can always identify the blunders, when advantage switches from one side to the other. But what about during the game? To measure your skill – I suggest recording time spent on each move on a score sheet during the game. While going through the game afterwards – it will be not hard to tell whether you spent enough time during the critical moments. You can also improve your time management by identifying moves on which you spent more time than necessary!

Looking at time spent will also reveal what of opponent’s moves came to you as a surprise…

Here is an example played with 1 hr 30 minutes per game, and 1 minute increments:
Yoos - Jiganchine, Keres Memorial 2009.
1. e4 c6
2. d4 d5
3. e5 c5
4. dxc5 e6
5. Be3 Nd7

6. Nf3 (1-24) Qc7 (1-29)
7. c4 (1-19) dxc4 (1-12)
8. Qa4 Bxc5 (1-11)
9. Bxc5 Qxc5
10. Nc3 Nh6
(59)
11. Ne4 (1-12) Qc6 (49)

Without even looking at the board or replaying the moves, this time spent after moves tells a story! Looking at the moves again, what can we see?
1. e4 c6
2. d4 d5
3. e5 c5
4. dxc5 e6
5. Be3 Nd7
image
The main line now is 6. Bb5
6. Nf3 (1-24)

image
Jack was spending several minutes here, so I was already feeling that my opening choice was not completely bad. But was he trying to remember theory, or just choosing which line to play to surprise me the most? He in fact had already played Nf3 in one of his games before!
6 ….Qc7
(1-29)
Now, the usual move is 6… Bc5, but because Black plays 6… Qc7 against 6.Bb5, I played the same move without much thinking. Clearly I did not sense an important difference between 6. Nf3 and 6. Bb5
7. c4 (1-19)
White must have either had this prepared at home and he was double checking, or it was part of his plan with Nf3. Either way, he was not spending too much time here yet.
image
7… dxc4 (1-12)
The almost 20 move think on move 7 shows that clearly I had not expected 7.c4, even though this is a somewhat common idea, and makes more sense with the queen on c7, rather than on d8.
8. Qa4 Bxc5 (1-11)
Only reasonable move, so makes sense to play it fast.
9. Bxc5 Qxc5
10. Nc3
image 
Now Black has to choose between Nh6 and Ne7, so here comes a 10 minute think.
10… Nh6 (59)
11. Ne4 (1-12)
image
Again, White is playing reasonably fast, and at this point Black has to choose between 11… Qc6 and 11… b5 !?
11… Qc6 (49)
11 moves into it, I I already spent almost half of my time. I carried on in a similar fashion, got into time trouble and made a decisive blunder on move 16 already. All that could have arguably been prevented had a put a bit more thought on my critical decision on move 6, which I clearly did not!

David Bronstein had also been advocating including time spent as part of the game scores – since it is just as much part of the game as the actual moves! You can learn more about the trends in you play - going through the records of my games I noticed that in most games that I have lost – I had been spending more time than my opponent starting from the opening – this game against Yoos is a typical example.

It is a good tool for evaluating your overall understanding of the game as well. Mark Dvoretsky has an example in one of his books where he played an anti-positional move and immediately realized its flaws. He then goes on to explain that the fact that he played it very fast means to the coach that he is impulsive, whereas if he had spent a long time on it – that would have revealed poor positional understanding.

Hit Counter